Includes bibliographical references (p. 167-169) and index
This is a library, not an arcade, and other entirely artificial distinctions -- The gaming world, and how it can be appropriately appropriated into the library world -- Software, hardware, and other ware -- Planning your events, or, getting geeky with it -- How to promote your events, or, infecting the growth medium -- Setting it up, or, more about cables than you ever wanted to know -- Running a tournament, or why the thirty-third player always shows up right after you make the bracket -- Now what, or, how to leverage the interesting smell you’ve discovered -- Links, resources, and even a book or two.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries