Includes bibliographical references (p. 189-199) and index
Introduction -- Predicting unpredictable events -- Group behavior: crowds, herds, and video games -- Evolution and collapse: game playing in a changing world -- Instability, oscillation, and feedback -- Nonlinearity: invitation to chaos and catastrophe -- It’s all about networks -- Putting it all together: looking at collapse phenomena in "6-D."
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries