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Bibliografická citace

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Cham : Springer International Publishing AG, 2016
1 online resource (340 pages)
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ISBN 9783319295442 (electronic bk.)
ISBN 9783319295428
Print version: Borowiecki, Karol Jan Cultural Heritage in a Changing World Cham : Springer International Publishing AG,c2016 ISBN 9783319295428
Intro -- Acknowledgements -- Contents -- List of Editors and Contributors -- Editors -- Contributors -- Section 1: Introduction -- Part I: Context of Change -- Cultures and Technology: An Analysis of Some of the Changes in Progress-Digital, Global and Local Culture -- 1 Changes in Cultural Codes, Behaviours and Fields of Knowledge -- 2 Some Considerations Concerning `Digital Natives -- 3 Looking at the Future -- References -- Interdisciplinary Collaborations in the Creation of Digital Dance and Performance: A Critical Examination -- 1 Introduction -- 2 Performance as an Integrative Space -- 3 The Creative Process for Digital Dance and Performance -- 4 Interdisciplinarity in Creative Practice -- 5 The Integrative Process in the Creation of Digital Performance -- 6 Interdisciplinary Artscapes, Interdisciplinary Knowledgescapes -- 7 Conclusion -- References -- Sound Archives Accessibility -- 1 Introduction -- 2 Audio Archives and Intangible Cultural Heritage -- 3 The Phonotheque de la Maison Mediterraneenne des Sciences de lHomme -- 3.1 Dissemination in Networks: The Example of Europeana Sounds -- 3.2 Ethical and Legal Issues: An Example from the MMSH Audio Archive -- 4 The Project Grammo-foni. Le soffitte della voce (Gra.fo) -- 4.1 The Preliminary Stages: Census and Collection -- 4.2 From the Database to the Website -- 4.3 Ethical and Legal Issues -- 5 Conclusion -- References -- Technology and Public Access to Cultural Heritage: The Italian Experience on ICT for Public Historical Archives -- 1 Introduction -- 2 Economic Implications of Digitisation -- 2.1 Digital Heritage -- 2.2 Supply and Demand of Heritage -- 2.3 The Case of Public Archives -- 3 Digital Projects on Cultural Heritage: An Overview -- 3.1 Background -- 3.2 European Projects -- 3.3 Italian Projects -- 3.4 Digital Projects for Public Historical Archives.
2.10 Co-creation -- 2.11 Collaborative Environments -- 2.12 Collective Licensing -- 2.12.1 EU Context -- 2.13 Commodification -- 2.14 Communication to the Public -- 2.14.1 EU Context -- 2.15 Community Cohesion -- 2.16 Copyright -- 2.17 Copyright Term -- 2.17.1 International Context -- 2.17.2 EU Context -- 2.18 Craft Skills -- 2.19 Creative Economy -- 2.20 Creative Industries -- 2.21 Creativity -- 2.22 Crowdsourcing -- 2.23 Cultural Capital -- 2.24 Cultural Citizenship -- 2.25 Cultural Heritage -- 2.26 Cultural Institutions -- 2.27 Cultural Tourism -- 2.28 Curation -- 2.29 Data Migration -- 2.30 Digital Age -- 2.31 Digital Art -- 2.32 Digital Copyright -- 2.33 Digital Divide -- 2.34 Digital Economy -- 2.35 Digital Exhibition -- 2.36 Digital Heritage (Digital Repository, Online Catalogue) -- 2.37 Digital Technologies -- 2.38 Digitisation -- 2.39 Disaster Centre -- 2.40 E-Infrastructure -- 2.41 Exceptions and Limitations to Copyright -- 2.41.1 EU Context -- 2.42 Exploitation -- 2.43 European Society -- 2.44 GIS Mapping and GIS Applications -- 2.45 Heritage Professionals -- 2.46 Identity -- 2.47 Innovation/Innovator -- 2.48 Intellectual Property Rights -- 2.49 Interactivity -- 2.50 Intermediality -- 2.51 Interoperability -- 2.52 Knowledge Exchange -- 2.53 Licence of Copyright -- 2.54 Liveness -- 2.55 Living Heritage -- 2.56 Living Media -- 2.57 Mainstream Cultural Heritage -- 2.58 Mediated/Unmediated Heritage -- 2.59 Metadata -- 2.60 Moral Rights/Droit Moral -- 2.60.1 International Context (Berne Convention 1886) -- 2.61 Motion Capture -- 2.62 Multi-Faceted (Multicultural) Heritage -- 2.63 Multimedia Channels -- 2.64 Open Access -- 2.65 Open Source -- 2.66 Orphan Works -- 2.66.1 EU Context -- 2.67 Out-of-Commerce Works -- 2.67.1 EU Context -- 2.68 Owner -- 2.69 Participation -- 2.70 Participatory Art -- 2.71 Performance-Based Cultural Heritage.
4 Use and Drivers of Digital Technologies Diffusion: A Survey of Italian Public Historical Archives -- 4.1 Some Preliminary Findings -- 4.2 The Use of Internet Websites -- 4.3 The Extent of Digitisation in Italian Archives -- 5 Conclusions -- References -- Copyright, Cultural Heritage and Photography: A Gordian Knot? -- 1 Introduction -- 2 The Copyright Framework -- 3 Copyright, Cultural Heritage and Photographs -- 3.1 Copyright and Photography -- 4 Rights Labelling -- 5 The Public Domain Mark (PDM) -- 5.1 Monetising Images -- 5.2 Control by Heirs and Third Parties -- 6 Out of Copyright: No Commercial Reuse -- 7 Orphan Works -- 8 Cultural Rights and the Right to Culture -- 9 Conclusion -- Bibliography -- Articles -- International Instruments -- Directives -- Case Law -- Websites -- Part II: Mediated and Unmediated Heritage -- A Case Study of an Inclusive Museum: The National Archaeological Museum of Cagliari Becomes ``Liquid -- 1 Introduction -- 2 The Contest #Culturasenzaostacoli -- 3 The National Archaeological Museum of Cagliari -- 4 Liquid Museum: A Moving Museum -- 4.1 A New Meaning of Museum Accessibility -- 4.2 Technologies as Liquid Tools -- 4.3 A Network for an Open Museum -- 5 Conclusion -- References -- Websites -- The Museum as Information Space: Metadata and Documentation -- 1 The Museum as Information Space -- 2 The Polysemic Nature of Objects -- 3 Metadata and Information Management -- 4 A New Information Space -- 5 The Tangible, Intangible and E-Tangible Object -- 6 Conclusion -- References -- The Museum of Gamers: Unmediated Cultural Heritage Through Gaming -- 1 Introduction -- 2 Gamers -- 3 The Museum -- 4 The Interplay -- 5 A `Museum of Gamers: Augmenting Kashgar -- 6 Conclusion -- References -- Part III: Co-creation and Living Heritage for Social Cohesion.
The Spanish Republican Exile: Identity, Belonging and Memory in the Digital World -- 1 Introduction -- 2 The Republican Exile on the Internet -- 2.1 Methodology -- 2.1.1 Identifying Publication Dates and Languages -- 2.2 Analysis -- 2.2.1 Web Pages Dedicated to the Republican Exile -- 2.2.2 Social Network Pages Dedicated to the Republican Exile -- 2.2.3 All Together: Websites and Social Networks -- 2.2.4 Twitter Activity -- 2.2.5 Google N-Gram Analysis -- 3 Identity, Belonging and Memory: The Online Poll -- 3.1 Methodology -- 3.2 Outcomes -- 4 Conclusions -- References -- Growing Up in the `Digital Age: Chinese Traditional Culture Is Coming Back in Digital Era -- 1 Foreword -- 2 The 1970s: ``There Was Almost no Television, Ones Family Was the Cultural Oasis -- 3 The 1980s: ``What Might Have Been Wrong May Be Right, We Seem to Look at New Things -- 4 The 1990s: ``Discovering a New World, Mad About `Digital -- 5 The 2000s: ``The Self Has Been Changed by the Digital, One Cannot Live Without Electricity -- 6 The 2010s: ``Realizing I am a Member of the World -- 7 Contribution to Traditional Art in the Digital Era -- 8 Conclusion -- Erratum to: The Spanish Republican Exile: Identity, Belonging and Memory in the Digital World -- Appendix A: RICHES Project and Resources -- 1 Introduction -- 2 The RICHES Project -- 3 Research Focus -- 4 RICHES Partners -- 5 The RICHES Resources Website: Research Section -- 5.1 The RICHES Taxonomy -- 5.2 The RICHES Interactive Showcase -- 6 The RICHES Resources Website: Policy Section -- 7 Documental Repository -- Appendix B: The RICHES Taxonomy -- 1 Introduction -- 2 The RICHES Taxonomy: List of Terms and Definitions -- 2.1 Analogue and Digital -- 2.2 Assignment of Copyright -- 2.3 Augmented Reality -- 2.4 Authenticity -- 2.5 Authority -- 2.6 Authorship -- 2.7 Belonging -- 2.8 Citizen Science -- 2.9 Civil Society.
2.72 Performer.
Change of Museums by Change of Perspective: Reflecting Experiences of Museum Development in the Context of ``EuroVision-Museum... -- 1 Societal Changes and Challenges for Museums -- 2 Role of Museums in Societies and the European Unions Ideas for Museum Development -- 3 EuroVision-Museums Exhibiting Europe (EMEE) -- 4 Conclusion -- References -- Technologies Lead to Adaptability and Lifelong Engagement with Culture Throughout the Cloud -- 1 Cultural Heritage and Digital Technology: Paradigm or Reality? -- 2 Engaging People with Cultural Heritage Through -- 2.1 The Adaptation of Cultural Experiences -- 2.2 Social Storytelling -- 3 Making the Connection Among Cultural Heritage, Places and People -- 4 The Value of Connecting People and Places -- References -- The Place of Urban Cultural Heritage Festivals: The Case of Londons Notting Hill Carnival -- 1 Introduction -- 2 Community Cohesion -- 3 The Origins and Development of the Notting Hill Carnival -- 4 Promoting Community Cohesion -- 5 Challenges to Community Cohesion -- 6 Conclusion -- References -- Tools You Can Trust? Co-design in Community Heritage Work -- 1 Introduction -- 2 Nature and Origin of the Project -- 3 Co-Design Approaches on the Pararchive Project: Relevant Theoretical Perspectives from Community-Based Participatory Researc... -- 4 Case Study -- 5 Institutional Spaces and Co-working -- 6 Conclusions and Reflections -- References -- Crowdsourcing Culture: Challenges to Change -- 1 Introduction -- 2 Cultural Heritage: Significance and Threats -- 3 Developing Digital Preservation Strategies for the Protection of Cultural Heritage -- 4 Crowdsourcing Cultural Heritage Motivators: CHANGE=ENGAGE Agents -- 5 Crowdsourcing Transformations: Cultural Heritage, Digital Protection and Restoration -- 6 Future Directions for Crowdsourcing Culture -- 7 Conclusions -- References -- Part IV: Identity.
001895133
express
(Au-PeEL)EBL6422706
(MiAaPQ)EBC6422706
(OCoLC)1231606221

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