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Singapore : Springer Singapore Pte. Limited, 2021
1 online resource (401 pages)
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ISBN 9789811659836 (electronic bk.)
ISBN 9789811659829
Print version: Yuan, Philip F. Proceedings of the 2021 DigitalFUTURES Singapore : Springer Singapore Pte. Limited,c2021 ISBN 9789811659829
3.3 Processing and Labelling Based on Analysis -- 4 Training and Analysis -- 4.1 First Training.
3.3 Podium Design and Network Theory -- 4 From Programmatic Distribution to Neighborhood Ecologies -- 4.1 Typical Program Classification and Distribution -- 4.2 Dynamic Programs and Micro-structures -- 5 Facade Development and Sunlight Optimization -- 6 Conclusion -- References -- Using CycleGAN to Achieve the Sketch Recognition Process of Sketch-Based Modeling -- 1 Introduction -- 2 Related Works -- 3 Methodology -- 3.1 Network Architecture -- 3.2 Data Preparation -- 3.3 Training Process -- 4 Results -- 4.1 Recognition of Sketch and Generation of Corresponding Building Image -- 4.2 Sketch Reconstruction -- 4.3 Building Images to Sketches -- 5 Conclusion and Discussion -- References -- Exploration on Machine Learning Layout Generation of Chinese Private Garden in Southern Yangtze -- 1 Introduction -- 2 Background -- 3 Research Method -- 3.1 Network Architecture -- 3.2 Dataset ---
3.3 Processing and Labelling Based on Analysis -- 4 Training and Analysis -- 4.1 First Training.
Intro -- Preface -- Organization -- Committees -- Honorary Advisors -- Organization Committees -- Scientific Committees -- Contents -- Computation and Formation -- Serlio and Artificial Intelligence: Problematizing the Image-to-Object Workflow -- 1 Influence of the Disciplinary Treatise -- 2 Analogical and Digital Flux -- 3 Analog-to-Digital Information Processing -- 4 Problematizing the Image-to-Object Workflow -- 5 Operative Model: Portico -- 5.1 Intelligence Beyond Serlio -- References -- A Generative Approach to Social Ecologies in Project [Symbios]City -- 1 Introduction -- 2 Topological Optimization as a Method of Parametric Semiology -- 2.1 Background -- 2.2 TO Software and Its Potential to Achieve Tower Semiology -- 2.3 Benchmark Post Processing and Materialization -- 3 Ground Design and Flood Simulation -- 3.1 Flood Simulation -- 3.2 Tower Arrangement ---
1 Introduction -- 2 Multi-dimensional Customized Design Method -- 2.1 Design Domain and Modelling.
3 Results -- 4 Discussion and Future Development.
3.2 Material Selection.
2.1 Objective and Subjective Measures.
4 Evolutionary Process of Making and Material Formation -- 5 Broader Consequences -- References -- Bio-Design Intelligence -- 1 Introduction -- 2 Natural Intelligence -- 2.1 BioHybrids -- 3 Bio-Material Intelligence -- 4 Conclusions -- References -- A Study of Bio-Computational Design in Terms of Enhancing Water Absorption by Method of Bionics Within the Architectural Fields -- 1 Bio-Receptive and Bio-Colonization -- 2 The Introduction of Transition Zone -- 3 Water Delivery Path in Nature -- 4 Computational Design Principle -- 5 Bionics Within the Architectural Fields -- 6 Fabrication Method -- 6.1 Material Test -- 6.2 Fabrication Test -- 7 Conclusion -- 8 References -- Simulation, Prediction and Optimization -- Environmental Data-Driven Performance-Based Topological Optimisation for Morphology Evolution of Artificial Taihu Stone -- 1 Introduction -- 2 Design Methodology ---
5 Conclusion -- References -- From Separation to Incorporation - A Full-Circle Application of Computational Approaches to Performance-Based Architectural Design -- 1 Introduction -- 2 Method -- 3 Case Study -- 3.1 Building Massing Design -- 3.2 Floor Plan Design -- 3.3 Facade Design -- 3.4 Final Design Work -- 4 Discussion and Conclusion -- References -- Interaction and Perception -- 4D Soft Material Systems -- 1 The Dance of Agencies -- 2 4D Rapid Liquid Printing -- 3 Shape-Shifting Silicones -- 3.1 Ethanol-Based Active Responsive Material System -- 3.2 PVS-Based Passive Responsive Material System -- 4 Discussion and Conclusions -- References -- Material Response: Technology, Material Systems and Responsive Design -- 1 Introduction -- 2 Forms of Communication: Verbal, Non-verbal, Sensorium -- 3 Materials and Methods -- 4 Responsive Technologies -- 5 Conclusions -- References -- Diversifying Emotional Experience by Layered Interfaces in Affective Interactive Installations -- 1 Background -- 2 Proposal -- 3 Reaction Mechanism -- 4 Prototype -- 4.1 Integrated Physical-Digital Setup -- 4.2 The Design of Mechanical Flower -- 4.3 The Process of Emotional Interaction -- 5 Experiment and Results -- 6 Conclusion and Discussion -- References -- Measuring Human Perception of Biophilically-Driven Design with Facial Micro-expressions Analysis and EEG Biosensor -- 1 Introduction -- 2 Biophilic Design Framework -- 3 Materials and Methods -- 3.1 Algorithmic Modeling of Biophilically-Driven Geometry -- 3.2 Facial Micro-expressions Analysis -- 3.3 EEG Biosensor and Customized Data Capture Tool -- 4 Quantified Self Practice Results -- 5 Conclusions -- References -- Subjectively Measured Streetscape Qualities for Shanghai with Large-Scale Application of Computer Vision and Machine Learning -- 1 Introduction -- 2 Literature Review.
1 Introduction -- 2 Multi-dimensional Customized Design Method -- 2.1 Design Domain and Modelling.
2.1 Principle of Experiment -- 2.2 Environment Parameters of Experiments -- 2.3 Special Parameters Tested in the Experiments -- 2.4 Self-criticism of the Experiment Methodology -- 3 Quantitative Definition of Physical Characteristics of Artificial Taihu Stone with the Parametric Method -- 3.1 Criteria of Traditional Aesthetics of Chinese Taihu Stone -- 3.2 Parametric Definition of "Shou" -- 3.3 Parametric Definition of "Lou" -- 4 Screening and Evaluation of Artificial Taihu Stone Through Experiment -- 4.1 The Degree of Complexity of the Spatial Topology -- 4.2 The Degree of Connectivity Between the Holes -- 5 The Value of Artificial Taihu Stone in Fields of Crafts and Porous Space -- 5.1 Porosity Crafts -- 5.2 Porosity Architecture -- References -- Custom-Fit and Lightweight Optimization Design of Exoskeletons Using Parametric Conformal Lattice ---
3 Results -- 4 Discussion and Future Development.
3.2 Exploration and Explanation of Latent Space -- 3.3 High-Level Prosperity Control -- 3.4 Project Novel Image into Existing Model Instance -- 4 Conclusion -- References -- Punch Card Patterns Designed with GAN -- 1 Introduction -- 2 Context -- 2.1 Patterns in Knitting -- 3 Computational Textile Design -- 3.1 Precedent Examples of Computational Textile Design -- 3.2 AI Designed Punch Cards -- 3.3 Neural Style Punch Card Designs -- 3.4 AdaIN Style Transfer Punch Card Designs -- 3.5 StyleGAN2 Designed Punch Cards -- 3.6 Physical Results -- 3.7 Neural Style Transfer Knit -- 3.8 AdaIN Style Transfer Knit -- 3.9 StyleGAN2 Knit -- 4 Conclusion -- References -- Bio-Tile: An Intelligent Hybrid-Infrastructure -- 1 Introduction -- 2 Design Methodology -- 2.1 Inherent Code of Nature -- 2.2 Rhizomatic Occupied Territory -- 3 Material-System and the Increase of Biodiversity -- 3.1 Ecological Interventions and Surface Manipulation ---
3.4 Zoning Management -- 3.5 Self Prevention -- 4 Conclusion -- Referencess -- Environmentally Driven Aggregate Facade Systems -- 1 Introduction -- 1.1 Design Experiment: Timber Facade -- 1.2 Design Experiment: Metal Facade -- 2 Conclusion -- 3 Future Research -- References -- Optimization of Daylight and Thermal Performance of Building Facade: A Case Study of Office Buildings in Nanjing -- 1 Introduction -- 2 Research Method -- 2.1 Shape Generation -- 2.2 Performance Simulation -- 2.3 Data Analysis and Visualization -- 3 Result Analysis -- 4 Conclusion -- References -- Integration of Algorithm-Based Optimization into the Design Process of Industrial Buildings: A Case Study -- 1 Introduction on Form Finding -- 1.1 Form Finding in Industrial Architecture -- 1.2 Architecture Optimized by Algorithms -- 2 Methodology -- 2.1 Overview of the Design Steps -- 2.2 Volume Clustering Optimization ---
2.1 Objective and Subjective Measures.
2.2 Numerical Analysis Based on Topology Optimization -- 2.3 Conformal Lattice Generative Design -- 3 Conclusion -- References -- A POI-Based Machine Learning Method for Predicting Residents’ Health Status -- 1 Introduction -- 1.1 Health Environment -- 1.2 Problem Statement -- 1.3 Objectives -- 2 Methodology -- 2.1 Data Source -- 2.2 Data Analysis -- 2.3 Principal Component Analysis (PCA) -- 2.4 Machine Learning -- 3 Results -- 4 Discussion -- 4.1 Prediction and Theory Testimony -- 4.2 Challenges and Future Research -- 5 Conclusion -- References -- Research on Epidemic Prevention and Management Measures in University Based on GIS and ABM - Taking South China University of Technology (Wushan Campus) as an Example -- 1 Introduction -- 2 Methodology -- 2.1 Research Scope -- 2.2 Research Data -- 3 Result -- 3.1 Analysis of General Elements -- 3.2 Comparison of Management Measures -- 3.3 Closed-Off Management ---
4 Evolutionary Process of Making and Material Formation -- 5 Broader Consequences -- References -- Bio-Design Intelligence -- 1 Introduction -- 2 Natural Intelligence -- 2.1 BioHybrids -- 3 Bio-Material Intelligence -- 4 Conclusions -- References -- A Study of Bio-Computational Design in Terms of Enhancing Water Absorption by Method of Bionics Within the Architectural Fields -- 1 Bio-Receptive and Bio-Colonization -- 2 The Introduction of Transition Zone -- 3 Water Delivery Path in Nature -- 4 Computational Design Principle -- 5 Bionics Within the Architectural Fields -- 6 Fabrication Method -- 6.1 Material Test -- 6.2 Fabrication Test -- 7 Conclusion -- 8 References -- Simulation, Prediction and Optimization -- Environmental Data-Driven Performance-Based Topological Optimisation for Morphology Evolution of Artificial Taihu Stone -- 1 Introduction -- 2 Design Methodology ---
4.2 Second Training -- 4.3 Third Training -- 4.4 Result Analysis -- 5 Discussion -- References -- Command2Vec: Feature Learning of 3D Modeling Behavior Sequence-A Case Study on "Spiral-stair" -- 1 Introduction -- 2 Related Work -- 3 Methodologies -- 3.1 Data Preparing -- 3.2 Embedding -- 3.3 Command2Vec -- 3.4 Clustering -- 4 Experiment -- 5 Results -- 5.1 Experiment Results -- 5.2 Evaluation -- 6 Conclusion and Discussion -- References -- Exploring in the Latent Space of Design: A Method of Plausible Building Facades Images Generation, Properties Control and Model Explanation Base on StyleGAN2 -- 1 Introduction -- 2 Related Work -- 2.1 Image Generation Research via GAN in Computer Science -- 2.2 Plan Drawing Generation Research -- 2.3 Building Facades and Other Perspective Architectural Images Generation Research -- 3 Methodology -- 3.1 Training Building Facades Generation Model by StyleGAN2 ---
5 Conclusion -- References -- From Separation to Incorporation - A Full-Circle Application of Computational Approaches to Performance-Based Architectural Design -- 1 Introduction -- 2 Method -- 3 Case Study -- 3.1 Building Massing Design -- 3.2 Floor Plan Design -- 3.3 Facade Design -- 3.4 Final Design Work -- 4 Discussion and Conclusion -- References -- Interaction and Perception -- 4D Soft Material Systems -- 1 The Dance of Agencies -- 2 4D Rapid Liquid Printing -- 3 Shape-Shifting Silicones -- 3.1 Ethanol-Based Active Responsive Material System -- 3.2 PVS-Based Passive Responsive Material System -- 4 Discussion and Conclusions -- References -- Material Response: Technology, Material Systems and Responsive Design -- 1 Introduction -- 2 Forms of Communication: Verbal, Non-verbal, Sensorium -- 3 Materials and Methods -- 4 Responsive Technologies -- 5 Conclusions -- References -- Diversifying Emotional Experience by Layered Interfaces in Affective Interactive Installations -- 1 Background -- 2 Proposal -- 3 Reaction Mechanism -- 4 Prototype -- 4.1 Integrated Physical-Digital Setup -- 4.2 The Design of Mechanical Flower -- 4.3 The Process of Emotional Interaction -- 5 Experiment and Results -- 6 Conclusion and Discussion -- References -- Measuring Human Perception of Biophilically-Driven Design with Facial Micro-expressions Analysis and EEG Biosensor -- 1 Introduction -- 2 Biophilic Design Framework -- 3 Materials and Methods -- 3.1 Algorithmic Modeling of Biophilically-Driven Geometry -- 3.2 Facial Micro-expressions Analysis -- 3.3 EEG Biosensor and Customized Data Capture Tool -- 4 Quantified Self Practice Results -- 5 Conclusions -- References -- Subjectively Measured Streetscape Qualities for Shanghai with Large-Scale Application of Computer Vision and Machine Learning -- 1 Introduction -- 2 Literature Review.
001895965
express
(Au-PeEL)EBL6732942
(MiAaPQ)EBC6732942
(OCoLC)1314620718

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